Friday 24 March 2017

New Reign Of Blood News Location

Hello, vampires!

All new Reign Of Blood news will be posted on the news blog on our own domain.

Click here to check out the new news blog location.

Ash

Sunday 19 March 2017

Revisited: Coven Raids



Coven Conflict

So far this month we've made some tweaks the Coven Wars and introduced Coven Brawls. Next, we're going to look at Coven Raids.

War & Brawl Tweaks

As we have had our first week of the new wars and brawls, I've made a few more adjustments.

  • Wars - 5k minimum war score required to earn rewards
  • Brawls - Adjusted some of the brawl exp payouts
  • Brawls - Other coven member bonus is now any coven member bonus

Coven Raids

Raids have been loved and hated depending on whether your coven can dominate in the format. Today, I concede and make some radical changes to Raids, but still keeping with the spirit in which they began. Raids were designed to be an attacking based conflict system lasting no more than an hour or two, for the purpose of stealing goodies from other covens.  

But in a quest help newer and smaller covens, the Coven Brawl was a system putting all covens equal, and now the Raids will be much quicker allowing anyone to compete, leaving Skirmishes and Invasions somewhat to the big boys. Raids will be faster and hopefully a lot more fun and competitive with these new changes.

Raid Exp requirement is reduced to 66% of all available targets. Targets are active players in both covens. So if your coven has 42 actives, and they have 22 active, the total targets is 64, meaning the raid exp required is 43 (1 raid exp per kill). Whichever coven, the attacker of defender, hits 43 raid exp first, automatically wins the raid. At the end of the hour, if either side does not hit the amount needed, the raid fails. If you defend a raid, you're rewarded more handsomely with coven exp.

This new raid system will start on Monday 20th March. Click here to view the forum thread.

Cheers
Ash


Wednesday 15 March 2017

St. Patrick's Mini-Event



Coven Brawls And Wars

If you missed the update where the coven wars started up again, and the new system I created is now the coven brawls. To read about that if you missed it, you can click here.

St. Patrick's Event

It's St. Patrick's once again, so here's a St. Patrick's mini-event for you all.

The Green Bar

The Green Bar is again open for all those who want to enjoy a delicious treat. You can buy drinks with Gold Coins which can be earned from searching Greenwood, clovering (that's right) and from the special pack below.

Clover Bashing

Smash other vampires with a clover (which happens randomly) and get rewarded some gold coins.

Variety Pack

To celebrate St. Patrick's day with a special, there is a Variety Pack available. Get a bit of everything, including a rare collectible, for a bargain price. Click here to see the details.

The event starts right now and will end on Sunday March 19th.

Enjoy,
Ash

Sunday 12 March 2017

Coven Brawl & Return Of Wars



War Of Covens Restored

There is a muddy line between trying to find a solution to please people who want something new, but at the same time catering to the fact people don't like change. As you can imagine, that's a tough thing to try and do. Last week I announced a new War Of Coven system, and although the concept is really cool - people miss the wars, and I empathise with that. While I strive to create new things, new ways to interact with each other, and new ways to play the game, I don't always want to remove what was there before to do so, so the War Of Covens has been restored.

Starting from Monday 13th March, the previous War Of Covens system will be back simply as "Coven Wars", and part of the now 5 Coven Conflict lineup.

Coven War Tweaks

Even though I have restored the War Of Covens back to it's past glory, I have made a few changes to enhance them a little bit.

  • Top scoring covens of the whole week will be rewarded with extra coven exp
  • The top covens of the entire last week listed on coven war page
  • Game wide war day is back and will add to your final week's score
  • War Exp tweaked. Basic kills now pay +10 war exp to give room for expansion
  • First expansion will be war exp boosters if you've hit certain milestones today
  • Dedicated scoring page added when clicking on the war banners
  • Have given the coven wars page a new look

Coven Brawl

To make this transition as seamless as possible, I have manually ran the tally of this week's wars. You'll see in your coven news feed your prizes, and the winners on the new Coven Brawl page.

This new system I have created will be made into a new conflict category called Coven Brawls. Thank you to those who tested it over the last week and gave constructive feedback, there are some changes I have made going forward. Starting from Monday 13th March...

  • All war references are now replaced by Brawl. So it's Brawl Exp, Brawl Turns etc
  • Brawl turn total has been reduced to 1200, and per player maximum is 400
  • Brawls will have their own place on the Coven Conflict page, and left banner 
  • When allocating brawl turns, the news notification displays what day it's for
  • Extra hourly brawl double exp boost added for each player taking part
  • New pending brawl turns page to see what players have yet to use their turns
  • If a player does not login on the brawl day, the brawl turns can be reallocated
  • Individual player efforts now logged and viewable from the day after a brawl
  • Brawl exp totals added to the coven rankings page
  • The brawls count towards your coven token system total for the week

Along with this comes a brand new Coven Conflict control page layout, which is laid out and ready as I revisit the other conflict systems.

The Coven Conflict arena is made up of 5 different systems. Find which systems your coven excels at and power your way to the top. Covens that take part are rewarded with tokens, coven exp and much more.

I have once again created a new forum thread dedicated to the Coven Brawls, as well as a thread dedicated to the restoration and changes of the Coven Wars to get more feedback going forward.


Cheers
Ash



Sunday 5 March 2017

Revisited: War Of Covens



A warm welcome back to the Revisited series where I go back through game features that haven't been updated in a while, and give them new life and functions. For the foreseeable future, I will be working on the Coven Conflict system. The current conflict system exploded into our lives in mid 2015, and now its time to make some tweaks and improvements to the system.

Today, in this part 1, I will be focusing on the War Of Covens.

The war of covens is my favourite of the conflict system, and today there will be a load of new ways to earn war exp and the rewards to go with it, inspired by our Blood Thirst events. The most of February I have spent planning and coding a lot of it from scratch, so I hope you enjoy it.

If you've been following the forum thread on the subject, you'll notice that I have been hinting towards some changes that would help the biggest concerns about the conflicts. Firstly, the War Of Covens requires not a lot of extra effort, because you'll get War Exp just by getting in your kills, which some have labelled as "mindless". But, the biggest one is the amount of turns that is required. People are finding it hard to be able to enhance themselves and fight for their coven at the same time. I'm not one for making things easier for the sake of making them easier, but this has always been an issue due to the fact the conflict system use turned out different than was intended.

So today I have thought up a whole new War Of Covens system which is a concept that has not yet been used here at Reign Of Blood, and I do hope that people try and like it.

As I said above, the turn commitment to take part in all the conflicts is huge. So I have decided to take one of them, War Of Covens, out of that equation. In future parts I'll making updates to raids, skirmishes and invasions, and those 3 conflicts will be fought with your turns. But War Of Covens however, will not.

War Of Covens V2 Concept (Beta)

The concept of the weekly War Of Covens is as follows:

  • Coven chooses the day of the week they want to war this week
  • Before the war day is due, 'War Turns' are to be distributed
  • On the war day, enter a separate battle field to use your War Turns on vampires just like normal PvP battles
  • Earn War Exp for the kills. War Exp target bonuses, and random bonuses throughout the day will be in place to earn lots of bonus War Exp
  • At the end of the week, the scores are calculated and winners announced and rewarded

Let's go over some of that in more detail. Just as before, your coven chooses the day you want to war. Monday is excluded, so this will always be open covens to get together and sort out their week ahead. Due to the war turn distribution, you will no longer be able to declare on the day it currently is.  When the war day is decided, you'll then have the option to distribute War Turns to players in the coven. When your war day arrives, you coven members will be enter the 'Coven War Arena' to use your War Turns battling other vampires.

Your enemy list has been integrated into this system, use the link on the coven war arena and your enemy list links will link to the coven war arena.

The way to earn war exp has changed slightly. There are now several factors to pay attention to get war exp boosts, they'll be random boosts, and more. You'll get full information on the new War Of Covens page. (The all out coven war day has been discontinued, the only war day in the week will now be the war day your coven chooses.)

If your coven placed in the top 10 covens of the week, you'll earn coven exp and get hall of fame credits, which can be used for a vanity spot on the war of covens hall of fame.

As I've said, this will be a beta run for a while. So things may change, war turns  and rewards may be adjusted due to feedback and monitoring. We may break down covens into divisions based on average rank etc depending on how covens can compete. Plenty to play with.

I have added a forum thread for questions and feedback, so feel free to chip in and ask any questions.


Cheers,
Ash

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