A lot of my time this week has been given to a secret project I'm doing with our helpers, but here are the things I have for you all this week.
Pet (Mt Tilia) ChangesOh the pets. As much as I didn't hope it would have to come to this, a few changes have been made starting from this month.
- The leaderboards will remain, but there will be no prizes for the top wins and highest level anymore. The QP rewards have stayed exactly the same.
- Tidying up the Dead City a little, the pet leaderboard page has moved inside the top vampires page.
- No longer in beta.
New Co-Op QuestsIt's been a while since I've added new co-op quests. Simply because I didn't really know what to do with them. But on the recent poll, surprisingly, a lot of people asked for more co-op quests. So here we go!
- Vampire War II
- Vampire War III
- Feeders II
- Money Looters
- Money Looters II
I also noticed there was no direct link to the quest news page, so I have added a link on the top of the news page.
June CompetitionThis month's competition is for you writers out there. The great thing about text based roleplaying games, is that gives people a place to bring alive their imagination. I'd like a small article written about how Dead City is on a daily basis in your eyes. Plasma prizes for the best entries. Click here for more info.
La-a-aaa-aaa-a-agI've got it. I've figured it out. I have come up with a theory to reduce the top of hour lag by a large percent. It's been something we've all put up with for a while, simply because of the large amount of updates needed every hour. I've done my best to help strip things out of resets, but the server guys & I have come up with a solution that should help speed things up some more! More on the towards the end of next week.
Enjoy the weekend, and I hope you enjoyed the Midweek Madness!